![]() ![]() Disabled polished reflections by default Fixed transparency rendering on dropped blocks #Nostalgia shaders minecraft 1.16.3 modsįixed blending and transparency issues with mods Fixed lightning effect on charged creepers Fixed several issues with mob entities and block entities not blending together correctly. Block breaking animation is not displayed correctly. Rain is a bit glitchy on hand/handheld items. Added waving lanterns and option to toggle it. Improved nether fog and sky rendering, everything is smooth now since it uses slightly adjusted vanilla fog. Implemented a workaround that should fix missing shadows, optifine bug. Updated depth of field, the transition between clear and blurry is no longer instant but smooth instead. Added an ingame option to toggle the smooth transition. It might causes some issues on the edge of your hand if enabled. Fixed block entities rendering if bump or parallax mapping is enabled (chests, signs etc) #Nostalgia shaders minecraft 1.16.3 driversįixed weird outlines on linux drivers (workaround, sky blur also blurs the distance, same as with amd cards) Updated option "dof strength" it is a slider now and is called blur amount instead. Fixed transparency rendering issues against the sky Fixed banner rendering, patterns are displayed correctly now but there are some transparency issues against emissive lighting.
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